video production

Sage studio

[ TECH ARTIST ]
[ Environment ARTIST]

  2021-2023 reel.

Previs // Techvis // Writer // Director
Shot w/ super 16mm 200T film with the iconic Arri flex SRII.

Concept // Environment lookdev
Menzoberranzan, the city of spiders. Made in Unreal 5.1. Briefing, reference and BTS

Concept // Environment lookdev // animation // Writer // Editor // Director
Fly over time - Animated short film.

ICVFX

Real time environment for the feature length documentary NOT_A.JPEG.
The film premiered in Times Square, NYC, in June/ 2022.

[09]

Teaser (2021)

[10]

Game Engine environment + lighting + VFX

[ 11]

Executive producer

[12]

Trailer (2022)

Immersive
XP

Environment Artist and animator for the NYC immersive Experience
Ferrymen Beyond the Shroud.

[ 01 ]

Main wall film

[02]

Back wall film

[03]

Still of the  immersive gallery (LIGHTBOX NYC 2022).

[04]

Right wall film

[04]

Still of the Ferrymen Beyond the Shroud Experience

Ghxsts XP

Concept, animation, AR environment and VFX for The Ghxsts Experience - The Life and Art of Gxng Yxng.
This immersive experience debuted in NYC in 2021 and, due to its success, repeated summer 2022.

[08]

Trailer The Ghxsts Experience (NYC 2021 and 2022)

[ 05 ]

Main wall film

[06]

Back wall film

[07]

Left wall film

[08]

Right wall film

[08]

Footage: The Ghxsts Experience (Oct 2021)

[10]

Animated short.

[09]

Shifters game engine environment, lighting and NAV mesh coding for A.I driven pedestrians.

Experimental work

Experimental

Producer

Virtual production

Photographer

Visual Designer

Producer

Creative Director

Photographer

Visual Designer

Award-Winning

Digital Studio

Based in New York

Since 1973

Award-Winning

Digital Studio

Based in New York

Since 1973

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CRAFT

Tech artist, Game Engine Artist, 3D animator, Compositor, Cinematographer, Filmmaker

DCC

Unreal, Nuke, Premiere, Da Vinci, Maya (animation), Blender

coding

Blueprints, Swift , Python, Node.JS, C# 

I love painting stories with lights and shadows. Former Silicon Valley (Meta Reality Labs UX engineer), I  left the tech industry in pursuit of light and magic. My journey led me to immerse myself into virtual production, VFX compositing, and Character Animation, honing my skills at prestigious CG institutions across the United States and Europe. Along the way, I had the privilege of learning from esteemed artists affiliated with renowned studios such as Pixar, ILM, and DNEG, as well as the people behind iconic productions like The Mandalorian, The Lion King, and Iron Man. Currently, I am furthering my education in the cinematic arts at the London Film Academy.

[ FEAT. ARTIST ]

All music by Su,sumusic.nyc

[ MUSIC COMPOSER]

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[ Producer]

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[ Sound Design]

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[ Orquestration ]

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